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Question by wndex5 · Mar 08, 2012 at 04:30 AM · scenedeleted

Unity wiping scene

I fill a scene with carefully placed prefabs, lights, and cameras. If I open a new scene I lose all my placement and my hierarchy is empty except for a camera. Unity restores it to the default scene. I get the same result on start-up. This will occur after saving the scene. What am I missing?

I am running Windows 7 with unity 3.4.

Thank you

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Answer by Berenger · Mar 08, 2012 at 05:34 AM

The all point of a new scene is for it to be new. Brand new, nothing, nada. Except for the camera.

If you want two scenes with just a little differences, you should duplicate the one with everything setup correctly and edit that duplicate.

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avatar image wndex5 · Mar 08, 2012 at 03:45 PM 0
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No im opening a saved scene and everything is gone.

avatar image Berenger · Mar 08, 2012 at 04:33 PM 0
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I'm afraid I don't know then, never had that issue ...

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Answer by LtGab · Mar 16, 2012 at 01:20 AM

Wow I'd really like an answear for this. I started the debugger, it told me unity was already running, I saved and closed unity. Started the debugger again and all my objects in my scene were gone. In fact, all the objects in all my scenes on all my projects are gone (even the tutorial).

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avatar image lamdadj · Mar 03, 2013 at 06:09 AM 0
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Yes yes, here is your answer LtGab http://answers.unity3d.com/questions/409816/unity-scene-hierarchy-got-deleted-on-its-own.html

When you try to open another unity instance of the same project, your already opened unity instance's metadata is wiped off for some reason.

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Answer by wndex5 · Mar 16, 2012 at 06:09 AM

I re-installed unity and now it works fine. Not much of an answer but it worked.

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