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Question by
AliAzin · Jan 08, 2013 at 09:59 AM ·
instancingdx11
Where can I find some examples of using DrawProcedural and DrawProceduralIndirect in unity?
Hi,
Is there any examples to show how to use DrawProcedural and DrawProceduralIndirect for instancing in unity?
Thanks in advance...
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Best Answer
Answer by Kibsgaard · May 11, 2013 at 09:52 AM
Yes, Aras posted some examples of all the new DX11 features in Unity 4.0 here: http://forum.unity3d.com/threads/148874-Compute-Shaders?p=1021130&viewfull=1#post1021130