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Question by AliAzin · Jan 08, 2013 at 09:59 AM · instancingdx11

Where can I find some examples of using DrawProcedural and DrawProceduralIndirect in unity?

Hi,

Is there any examples to show how to use DrawProcedural and DrawProceduralIndirect for instancing in unity?

Thanks in advance...

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Answer by Kibsgaard · May 11, 2013 at 09:52 AM

Yes, Aras posted some examples of all the new DX11 features in Unity 4.0 here: http://forum.unity3d.com/threads/148874-Compute-Shaders?p=1021130&viewfull=1#post1021130

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