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Question by ashjack · Oct 02, 2014 at 04:09 PM · c#floatintifparse

Error when checking if float is a whole number

I am trying to check if a float is a whole number, by using:

 if(birthMonth == 2 && birthYear / 4 != int.Parse(birthYear))
         {
             birthDay = UnityEngine.Random.Range(1, 28);
         }

But I get the following error:

 Assets/scripts/Birthdays.cs(39,68): error CS0201: Only assignment, call, increment, decrement, and new object expressions can be used as a statement
 

What should I do to fix this?

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Answer by ashjack · Oct 02, 2014 at 04:44 PM

Sorry everyone, it was a problem with a different line that caused error CS0201, and upon fixing it I was shown with some more errors. For future reference, I changed the if statemet to:

 else if(birthMonth == 2 && (birthYear/4) != Mathf.Round(birthYear/4))
         {
             birthDay = UnityEngine.Random.Range(1, 28);
         }
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Answer by 767_2 · Oct 02, 2014 at 04:18 PM

test this

  if( (birthMonth == 2) && ( (birthYear / 4) != (int.Parse(birthYear)) ) )
             {
                 birthDay =  Random.Range(1, 28);
             }

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avatar image ashjack · Oct 02, 2014 at 04:20 PM 0
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It still has the same error

avatar image 767_2 · Oct 02, 2014 at 04:38 PM 0
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check this ins$$anonymous$$d Random.Range(1, 28); and which line is the error first line or second line

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