Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 11 Next capture
2021 2022 2023
1 capture
11 Jun 22 - 11 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by DimitriUK · Jul 11, 2015 at 10:24 PM · c#componentfloatintconvert

Cannot implicitly convert type `float' to `int'. An explicit conversion exists (are you missing a cast?)

Hello,

I can't seem to wrap the logic around my head between converting a float to an integer. I have looked at all the other Unity answers and still don't seem to get it.

It's this code here that I am having problems with.

Score.GetComponent().score += MainCam.GetComponent().Timer;

Score.GetComponent().score - This is an integer.

MainCam.GetComponent().Timer; - This is a float

 IEnumerator PointsTotal() 
     
     {
         if (CountingPoints == false) {
             Score.GetComponent<Score> ().score += ballsLeft;
             Score.GetComponent<Score>().score += MainCam.GetComponent<Controls>().Timer;
 
 
 
             //Score.GetComponent<Score> ().score += MainCam.GetComponent<Controls>().
             yield return new WaitForSeconds (ballsLeft);
             CountingPoints = true;
         }
     }
 
 
 }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by maccabbe · Jul 11, 2015 at 10:38 PM

The explicit conversion from float to int is

 float timer = Time.time;
 int score = (int)timer;

so your code could be

 Score.GetComponent().score += (int)MainCam.GetComponent().Timer;

I would be worried about using this though because ints cannot have a decimal point while floats like Timer use it. So your code will round Timer to a whole number before adding it to score. You might just want to use a float to store the score and display it as an int instead.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image DimitriUK · Jul 11, 2015 at 11:07 PM 0
Share

Thank you so much!

I was adding that (int) literally everywhere apart from behind the $$anonymous$$ainCam part.... 0_0

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

21 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Convert Text to float 3 Answers

Convert a char to int / float 2 Answers

Turn float to int 2 Answers

Error when checking if float is a whole number 2 Answers

Floats and int performance difference? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges