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2D lighting question (Normal Maps?)
Ok so I have this mockup (see below) and I was wondering how I can get my lighting to look like the first image. More in-depth on what it is I want: I want each face of the wall tiles to react differently to the shadows cast by the player. The second image is how I want the image to react from the example position where the player is. PS: I don't want any light sources, I just want the player to create cast shadows around him.
mockup12.png
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mockup32.png
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