- Home /
2D Collider Auto-Tiling for Images? (GUI)
Setup:
I've got a simple setup. I've got four walls surrounding my sceen. I want these walls to scale with the display's aspect, which is easy to achive using canvas for the game.
Problem is that 2D collider's auto-tiling only works for sprites, which I can't use in my use-case.
My question:
Is there any alternative to scale my 2D Colider with the Image?
Comment
Your answer
Follow this Question
Related Questions
Skipping over timer 1 Answer
How to use line renderer to create borders around an 2d object? 1 Answer
Scaling Issue Quad 0 Answers
GUI DrawTexture is sliding across the screen? 0 Answers
Displaying Prefab Sprite as Texture on GUI Elements 0 Answers