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Scaling Issue Quad
I have a prefab rotated in 4 directions.
It is made up of a black quad 0.5, 0.4, 1 and a smaller teal quad 1, 0.2, 1
The lower-right quad is just to sh ow the setup. The teal quad is centered on the black quad.
This is the editor view 
In the game view, the teal quads will differentiate in height at different resolutions.
This is at 960x600 - As you can see the lower-left is larger then the other teal quads even though it is the same size as the other teal quads
This is the game view

Thanks for any help! I have been trying to figure this out since yeserday.
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