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Unity 4 Build not working on iOS 5
Hi,
I've built a children book application using Unity 4.0 pro for iPad. It's working fine on my iPad 2 with iOS 6.1.2. But when I installed it on iPad 1 iOS 5.0 it crashed even before the app reach main menu. I thought the problem was memory problem, so I ask my friend to installed it on his iPad 2 iOS 5.0.1 and it suffered the same problem.. Can anyone help me find out where the problem is? FYI, in the build settings, in the Target IOS Version I put iOS 4.0.
Thank you
Use Organizer in XCode and grab the Console and Device Logs. They should help you understand what's happening.
Hi, thanks for the suggestion, now I understand what's wrong, it's got nothing to do with Unity after all, I forgot that I linked to some frameworks that is belong to iOS 6 SD$$anonymous$$. Thanks for the pointer. :)
Answer by eatmicco · Jul 25, 2013 at 04:58 AM
I figure out the problem, it's not related to the Unity at all. It's because I integrate Facebook SDK and I link the frameworks using "required" not "optional"
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