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Question by bobin115 · Sep 09, 2014 at 02:36 PM · fontsizethanks

change font size help - impossible?

i need to change the font size for my script. i have tried doing this (shown in my script) but it has no affect on it. how can i increase the text size without using dynamic fonts

 var hasCollided : boolean = false;
 var labelText : String = "";
  
 function OnGUI()
     {
         if (hasCollided ==true)
     {   
         GUI.Label(Rect(140,Screen.height-50,Screen.width-300,120),(labelText));
         GUI.Label.fontSize = 50;
     }
 }
  
 function OnTriggerEnter(c:Collider)
     {
         if(c.gameObject.tag =="Player") 
  
     {
  
         hasCollided = true;
         boxText = "DOOR LOCKED";
         
 }
 }
  
 function OnTriggerExit( other : Collider ){
     hasCollided = false;
  
 }

thanks

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Answer by OrbitGames · Sep 09, 2014 at 02:45 PM

first, try putting it before the label(not sure if that will fix it)

if not you will have to use a guiskin(documentation, manual)

first create a public GUISkin guiSkin;

 guiSkin.label.fontSize = 50;
 GUI.skin = guiSkin;

(untested)

by the way, for bools you don't have to write if (hascollided == true), if (hascollided) is enough, and if (!hascollided) is the opposite

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avatar image bobin115 · Sep 09, 2014 at 02:57 PM 0
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cheers but it come up with unknown identifier "guiskin"

avatar image OrbitGames · Sep 09, 2014 at 06:16 PM 0
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are you sure you typed it like this:

  public GUISkin guiSkin;

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