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Question by
supergnu · Jul 30, 2012 at 09:37 PM ·
ioswindowsdeployment
Why is it not possible to deploy for iOS on Windows?
I found many questions regarding whether it's possible to deploy for iOS on Windows, and I know the answer is 'No'. But I didn't find any explanation on why this feature is not available?
When developing AIR for iOS applications using Flash or FlashBuilder, it's perfectly possible to deploy for iOS from Windows. So, if Flash can do it, what's the reason that Unity cannot?
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Answer by whydoidoit · Jul 30, 2012 at 09:38 PM
Unity builds the project through Xcode - Xcode is only available on Mac.
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