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Question by danteson · Aug 21, 2014 at 09:36 PM · android sdkwin32exception

Win32Exception: ApplicationName zipalign.exe

I just placed SDK,and my unity remote is working. The problem is,when i build it,it gives me error in log:

 Error building Player: Win32Exception: ApplicationName ='C:/Users/Name/Desktop/Programs/android-sdk-windows/tools/zipalign.exe', CommandLine=4'"C:/Users/Name/Documents/ProjectName/Temp/StagingArea/Package_unaligned.apk" " C:/Users/Name/Documents/ProjectName/Temp/StagingArea/Package.apk"',CurrentDirectory='Temp/StagingArea'

Confusing stuff. Please step by step instructions, if possible.

Thanks in advance, all the best! :)

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Answer by rutter · Aug 21, 2014 at 09:37 PM

Unity is looking for a utility named zipalign.exe in the location mentioned.

Some versions of the Android SDK have moved zipalign to another folder. You can fix this manually by copying the utility to a location where Unity will find it.

You can find more information at any of the following duplicate threads:

  • http://forum.unity3d.com/threads/cant-build-apk-urgent-help-needed-solved.254106/

  • http://answers.unity3d.com/questions/743121/error-on-android-game-building-win32exception-appl.html

  • http://stackoverflow.com/questions/24501944/unity3d-android-build-error-win32-exception-zipalign

  • http://stackoverflow.com/questions/24466503/unity3d-build-error

  • http://stackoverflow.com/questions/24529686/unity-error-error-building-player

  • http://druss.pp.ua/2014/07/fixed-error-building-player-win32exception-zipalign-exe-in-unity3d/

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avatar image danteson · Aug 22, 2014 at 08:02 AM 0
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Thank You, that did it :)

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