Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by therealamitk · Apr 05, 2019 at 07:56 PM · admobgoogle play gameswin32exception

ERROR: win32exception: System cannot find file specified

I added Google Mobile Ads plugin to my Unity Project and now it throws this error every couple of seconds. Android dependencies are resolved successfully. I can't find the solution. Also, I had Google Play Games Services added before AdMob integration.

I cannot build my game because of this. The build completes but the file is not prepared. I'm running Unity 2018.1Of2 .

I did change the code of PListProcessor (Assets\GoogleMobileAds\Editor\PListProcessor.cs). It was throwing an error regarding use of Unity.iOS.XCode while I am building an android game on a windows machine. I removed the line and the error was removed.

 Win32Exception: The system cannot find the file specified.
 
 System.Diagnostics.Process.Start_shell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process)
 System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process)
 System.Diagnostics.Process.Start ()
 (wrapper remoting-invoke-with-check) System.Diagnostics.Process:Start ()
 UnityEditor.Android.ADB.StartServer (UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit)
 UnityEditor.Android.ADB.Run (System.String[] command, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
 UnityEditor.Android.AndroidDeploymentTargetsExtension.GetKnownTargets (UnityEditor.ProgressHandler progressHandler)
 UnityEditor.DeploymentTargets.DeploymentTargetManager.GetKnownTargets (BuildTargetGroup targetGroup, BuildTarget buildTarget) (at C:/buildslave/unity/build/Editor/Mono/DeploymentTargets/DeploymentTargetManager.cs:58)
 UnityEditor.Android.AndroidBuildWindowExtension+<SpawnFetchTargetsThread>c__AnonStorey0.<>m__0 ()
 UnityEditor.Android.<SpawnFetchTargetsThread>c__AnonStorey0:<>m__0()

Your help will be really appreciated. My project is complete and I cannot build it.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

108 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

iOS Build crashing dyld: Symbol not found 2 Answers

Error : Didn't find class "com.google.android.gms.ads.MobileAds" 0 Answers

Admob and GooglePlayGames not working together 1 Answer

CommandInvokationFailure: Unable to convert classes into dex format. Admob, Google Play Services Plugins 3 Answers

Why its very hard implementing Admob and Game service in unity 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges