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3D text broken after playmode
Hey guys I have got a strange issue and hoped someone could explain if I am doing something wrong or it is actually a bug.
The problem ist quite simple: I've got a 3DText GameObject. It looks as expected.
But everytime I enter play mode it does not only change to something like this:
It also stays like this in editor mode until I change something like style or text in the textMesh component. Anybody knows a solution?
Thanks in advance!
PS: Maybe its important that I scale the parents parent gameobject relative to the Cameras y-position.
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