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A hang/crash issue on iOS when a call comes in with 2018.4.27f1,
We found this problem had been solved above unity 2019 except 2018. This is the official web:https://issuetracker.unity3d.com/issues/application-freezes-if-using-fmod-when-accepting-an-incoming-call-in-ios-15 How can I fix this bug in 2018.4.27f1? ,
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