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Question by DannyB · Nov 03, 2013 at 09:04 AM · erroriosfmod

Error: An invalid object handle was used

Hi,

I am getting this error sent to me from the device (iOS). This happens sometimes on remote (as in not mine) devices, I cannot reproduce it, and it happens at the beginning of the game.

There is no trace attached to it.

A google search hints that it may be related to FMOD or other sound function.

Anyone else seen this?

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avatar image Freaking-Pingo · Nov 03, 2013 at 09:47 AM 0
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I really doubt it is F$$anonymous$$OD. Could you pleas elaborate on what your game/software do? Does it utilize any third party plugin, networking or anything extraordinary?

avatar image DannyB · Nov 03, 2013 at 09:59 AM 0
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Nothing extraordinary - its a game with not too many plugins. The only "heavy" plugin I am using is $$anonymous$$amcord. But the game only started reporting these errors when I built with Unity 4.2, prior to that I had no issues and never seen this error.

Why do you think its not F$$anonymous$$OD? On google, all pages that mention this error either talk about F$$anonymous$$OD or sound.

avatar image Freaking-Pingo · Nov 03, 2013 at 10:09 AM 0
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I guess I'll take it back what I said, apparently this appears to be rooted in F$$anonymous$$OD. I was just personally sure I have seen the same error somewhere else.

But I understand what you mean, with a quick google search, plenty of results comes up with the error message related to F$$anonymous$$OD.

Could you try build the project without any sound? Disable all AudioSources / Listeners and build it again, to see if the problem even arises from there?

avatar image DannyB · Nov 03, 2013 at 10:31 AM 0
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Thanks. But no, building anything at this point is not practical, simply because I do not see this error on my device, but rather on remote, unknown devices. I did send an email to the nice guys at $$anonymous$$amcord, because this is the only suspect at this point.

avatar image sonnyb · Mar 18, 2014 at 06:19 PM 0
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I am also getting this error sent to me from a Windows 8 PC at the beginning of a new level of a game (intermittently, and only in a certain level).

The error only happens on this one device. I will try to get access to it and investigate.


An error occured that wasn't supposed to. Contact support.

(Filename: Line: 276)

An invalid object handle was used.

(Filename: Line: 313)

An invalid parameter was passed to this function.

(Filename: Line: 316)


This 'answered' question also seems related: http://answers.unity3d.com/questions/662234/how-do-i-get-rid-of-fmod-errors-in-the-console-an.html

(Currently using Unity 4.3.3f1) (I am not using $$anonymous$$amcord or too many other plugins either)

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