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Question by
urhire@yahoo.com · Jun 27, 2013 at 10:01 AM ·
positionitween
How to get the position relative to the world by iTween.PointOnPath
As I am receiving a position relative to its parent i.e local position by iTween.PointOnPath() but I need to have in this in global position in order to spawn a game object in the world. Please help me out.
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