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Question by
ChrisDaDestroyer · Nov 30, 2021 at 09:14 PM ·
unityeditorbuild-errorbuild and runbrowser
WebGL loading on browser not working
Whenever I try to load a WebGL built project on my Chrome browser, the game doesn't load and just gets stuck at almost finished loading. In the console(after hitting inspect in dev tools for chrome) there are 2 errors: Builds.loader.js:1 wasm streaming compile failed: TypeError: Failed to execute 'compile' on 'WebAssembly': Incorrect response MIME type. Expected 'application/wasm'.
and
Builds.loader.js:1 falling back to ArrayBuffer instantiation
Any ideas why this may be and how to fix it?
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