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Question by Mr.awesome101 · Jul 23, 2014 at 10:53 PM · error

Weird C# Errors CS1502 and CS1503

So I'm making a patrol enemy that has to move from one point to another and when I wanted to test what I had so far I got these CS1502 and CS1503 errors and I have no idea what they are

 using UnityEngine;
 using System.Collections;
 
 public class Patrol : MonoBehaviour {
     public Transform[] patrolPoints;
     public float moveSpeed;
     private int currentPoint;
 
 
     // Use this for initialization
     void Start () {
         transform.position = patrolPoints[0].position;
         currentPoint = 0;
     }
     
     // Update is called once per frame
     void Update () {
         if (transform.position == patrolPoints[currentPoint].position)
         {
             currentPoint++;
         }
 
         transform.position = Vector3.MoveTowards(transform, patrolPoints[currentPoint].position, moveSpeed * Time.deltaTime);
     }
 }
 
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avatar image rutter · Jul 23, 2014 at 10:50 PM 1
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You're passing invalid data types to Vector3.$$anonymous$$oveTowards.

$$anonymous$$ost likely, you mean transform.position ins$$anonymous$$d of just transform.

avatar image DryTear · Jul 24, 2014 at 02:08 AM 0
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on what lines? it could also be that currentPoint is larger than the amount of items in the array, do and if check if the currentPoint is less than patrolPoints.Length

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