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How to switch between animations instantly on 2D Blend Tree?
Hi! I'm trying to make a 2D Topdown game. I want to make an blend tree for left, right, forward and back animation. My animations are made with multiple sprites that is moving in Unity's animation editor by changing diffrent sprites positions, rotations, scales etc. But when I use them with Blend tree, as you espect, animations blend between each other. For example, if I press Right and Up in the same time, it shows something between Back and Right animation. I want to make that transitions instant, so they won't blend beetwen themself. How do I achieve this?
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