- Home /
Music lags on client when connected to server
Hello,
I have a small issue:
I have a server / client system.On my client, I am playing some music and it works fine. However, as soon as I connect to the server, I experience small freezes in the music, which occur every 3s and last less than half a second.
There is no overload of information sent from the server as my game is empty for the moment, and the fps rate never drops below 60.
Any idea where it could come from ?
Thanks
Answer by Pierre 1 · Dec 09, 2011 at 04:09 AM
Well this happens only in the editor, not when I start the game from a build. I guess I can close this question.
Your answer
Follow this Question
Related Questions
unity build lag 0 Answers
Scripts freezes game for a few seconds after build. 1 Answer
Photon lag compensation without rigidbody (In my case CharacterController) 0 Answers
Inaccurate network position 0 Answers
Game Freezes upon successive loads 0 Answers