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Blur and stroke effect on a Sprite
I have a sprite in a Uni2D generated atlas. I want, at some point of the game, give it a blur effect. In another point of the game, I want to give it a stroke effect. Can this be achieved by Unity3D free or Uni2d?
Answer by DarkSlash · Mar 06, 2015 at 02:47 PM
It can't. Need to make 3 different sprites: -Normal -With Blur -With Stroke
I think it depends on how exactly you want it to look. Such as you can try some special Shader applied on some texture (making a $$anonymous$$aterial). So just need to change the material ins$$anonymous$$d of sprite. Also with shader, you can change the textures easily without having to edit separate ones for each kind of effect.
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