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Damn, HOW CAN I KNOW, IF MY 2d ANIMATION SPRITE IS FINISHED??!!
I search all over the google! and NO ONE GIVE A DAMN CORRECT ANSWER!! I spend lots of hours searching for this simple F**** thing. damn Im MAD.
ALL I WANT TO KNOW. IS HOW CAN I KNOW IF MY 2d ANIMATION SPRITE IS FINISHED ITS ANIMATION. CAUSE I WANT TO CALL A SIMPLE FUNCTION AFTER THAT.
Every one in the internet say animation[ "name" ], but this is not for 2d sprite animation!!!!!!!!!!!
I just want to set my 2d animation in the frame that I wanted it, and to know if the animation is finish. thats it, be DIRECT IF YOU KNOW the answer thanks. and I hope this is possible in unity.
in Flash as3 its just,
gotoAndStop( frame ) and if (currentFrame == totalFrame )
is that easy. and I dont know how in unity.
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