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How to acces extern variable (language fr/en) for Unity Web Player
Hi, I made a a bilingue online game (En/Fr). The unity Web player will be host on a bilingue website, and I would like to set the language at the start of the game based on the current language used on the website.
Thanks for your support.
Answer by tanoshimi · Jun 17, 2014 at 02:30 PM
If the different languages of your website have different URLs then you should be able to differentiate using the absoluteURL parameter: http://docs.unity3d.com/ScriptReference/Application-absoluteURL.html
Otherwise, you can use Application.ExternalEval to evaluate arbitrary code in the browser to determine the current language and send the result back to the webplayer: http://docs.unity3d.com/Manual/UnityWebPlayerandbrowsercommunication.html
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