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Unity 4.5 - NavMesh Obstacle Carving Shape
Hello !
I'm testing the NavMeshObstacle Carving feature and whereas the Unity manual informs that it is suppose to carve a cylinder into the navmesh (great feature by the way), for some reason all of the meshes I tested gave me squares instead of cylinders, even for cylinders, which is visually not good since there are "corners" which shouldn't be here around a cylinder/sphere. I didnt find a way to change the shape of the obstacle carving.
Anyone knows how to solve this problem ?
Thanks !
Answer by jfperusse_minority · Jul 24, 2014 at 07:53 PM
From http://docs.unity3d.com/ScriptReference/NavMeshObstacle-carving.html:
The shape of the hole is based on the bounding volume of the NavMeshObstacle
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