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Question by
Pangamini · Mar 15, 2018 at 12:14 PM ·
navmeshnavigationobstacle
NavMeshSurface that ignores NavMeshObstacle carving
I want to have two separate navmeshes, one for humans and one for tanks. There are destructible obstacles with navmesh carving enabled. I want the tank navmesh to ignore these and let the tank pass (and destroy) these obstacles. However it seems that neither the NavMeshObstacle nor NavMeshSurface offers any kind of control over it. Is it possible to have the navmesh obstacle only carve some of the navmesh surfaces?
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