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Question by
mih_in · Jun 05, 2014 at 12:56 PM ·
shaderiostransparencygrayscale
GrayScale shader with Lightning support and Transparency support, iOS
Hello,
in my game I need sprites that I can change colour saturation of. Moreover they have to support lightning and support transparent areas.
My work resulted in such a shader (GrayScale.shader shader_link )
The problem is the line
Blend SrcAlpha OneMinusSrcAlpha
which prevents shader from working on iOS devices
Please help me to replace this line without missing functionality
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