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Question by thendricks · Dec 15, 2012 at 11:58 AM · texturematerialstilingroads

How would you texture a road

I'm creating a racing game and I was wondering if you could texture a road so there would be yellow line in the middle of the road (all the time, even when the road curves)

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Answer by Hydraxia · Dec 15, 2012 at 01:53 PM

I think you have to model various angle roads :/

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Answer by hellobard · Dec 15, 2012 at 01:52 PM

There are scripts/assets to do this automatically. But for my game I have made a grid system of road parts. So I have one for straight roads, one for intersections, one for turns, dead ends, etc. Then I have one material/texture which all of these parts use so they can all be statically batched and just use one draw call per grid part/mesh. It's a nice and light system for mobile. Those automatic ones can probably work too, and are in all likelyhood a lot less rigid. Depends on your game I guess.

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