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               ComeSweetDeath · Sep 04, 2014 at 02:01 AM · 
                hierarchynaming  
              
 
              [Question about naming convention] What does the hash tag in front of game object names usually mean? E.g."#GameObjectName"
I noticed that when you put "_", underscore, before a game object names, it usually means that the game object is hidden or invisible in the scene or is not meant to be bothered with. E.g. _ScoreManager).
So what does putting a "#", hash tag, in front of a game object name mean? (E.g. #SomeGameObjectInScene)
Much thanks!!
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