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Question by
Gli · May 09, 2014 at 06:21 AM ·
unity4.3texturecoord
Unity 4.3 Skin mesh UV error at some frame after app back from background on ios
Our game use unity 4.1.5 before. we upgrade unity to 4.3 recently. but we found some part of character may be blink randomly after game come back form background on iphone or ipad. I capture a frame with xcode opengl es frame capture,and find the draw-call of the blink avatar. I find that ,the texture coordinates may be error in some frame , and texture coordinates may be ok at other frames ,so it blinks.
screen shot 2014-05-09 at 12.02.11 pm.png
(136.3 kB)
screen shot 2014-05-09 at 12.01.55 pm.png
(137.6 kB)
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