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Question by mhhk88 · May 01, 2014 at 03:21 AM · soundnote

Can Unity sound 8 notes in script?

I wonder if Unity can do it dynamically in script. Like Do, re, mi.... And sharps and flats..

Is it possible?

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Answer by 0V3RR1D3 · May 01, 2014 at 03:24 AM

The only way i could think is to add a single sound to unity such as a beep and when you play it pitch it to the correct note :D

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avatar image mhhk88 · May 01, 2014 at 04:47 AM 0
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thank u for your comment. Problem is I don't quite understand what you mean. T.,T So what I'm gonna do is to add a sound no matter what it sounds like,,, and then what do I do? Sorry to keep asking.

avatar image getyour411 · May 01, 2014 at 04:56 AM 0
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Have you looked at this? $$anonymous$$ight be of help

https://docs.unity3d.com/Documentation/ScriptReference/AudioSource-pitch.html

avatar image 0V3RR1D3 · May 01, 2014 at 05:05 AM 0
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The link gogetyour411 gave you is what I ment, sorry for not linking it and thanks gogetyour411

avatar image mhhk88 · May 02, 2014 at 02:11 AM 0
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hmmmmm,,, for beginners, it looks so complicated. What should I do with the pitch thing? T.,T

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