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Question by
DawnosaurDev · Apr 22, 2018 at 03:58 PM ·
navmeshnavmeshagentnavigationcarsvehicles
How can you tell if NavMesh Agent found the journey hard?
I'm making a game revolving vehicle traffic and I was wondering how you can get data from the NavMesh about how hard moving to the destination. For Example:
Average Speed
Did it need to change course
Dit it need hit other agents
Etc.....
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