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closed Apr 26, 2014 at 01:48 PM by
robertbu for the following reason:
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Question by
Raux · Apr 26, 2014 at 12:07 PM ·
gameobjectscenehide3d text
How to hide 3D text behind other game objects.
I'm making a menu screen and would like for certain buttons to move a menu element (square gameobjects) that starts outside of the camera range to move into the range. I can do that fine but I bumped into a problem.
My menu has 3D text in it, and when I move another game object in front of it, the text is still readable. The text should hide behind the gameobject, how can that be done?
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