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Question by n3wb13 · Mar 20, 2018 at 09:52 AM · gameobjecteffecteffectshide

How to hide part of a gameobject?

I'm trying to achieve a summon effect and I want to make it seemed like the item/monsters came out from a magic circle. Like in the image below.

alt text

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Answer by fafase · Mar 20, 2018 at 11:26 AM

https://answers.unity.com/questions/1183400/hiding-objectspart-of-objects-behind-a-invisible-w.html

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avatar image n3wb13 · Mar 21, 2018 at 04:07 AM 0
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I'm not sure about this since my camera can be rotated around the player.

avatar image Cornelis-de-Jager n3wb13 · Mar 21, 2018 at 04:14 AM 1
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It should still work if you cover the entire object in the masked one. Or another way is to use fading shaders. A little bit harder to get a hold off, but there are many tutorials on youtube how to do them, or just look at this: https://answers.unity.com/questions/1379176/nicely-fade-transparency-with-standard-shader.html

avatar image fafase n3wb13 · Mar 21, 2018 at 06:59 AM 1
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If you use a box and not a plane, whatever in the box will not show.

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