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Question by mathias234 · Apr 22, 2014 at 12:03 PM · c#loadresources

Load files from resource

What I want to do is to load all files in resources with some kind of foreach loop then add it to a Texture[]

This must happen at runtime

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Answer by maddFrogg · Apr 22, 2014 at 12:14 PM

With this

http://docs.unity3d.com/Documentation/ScriptReference/Resources.LoadAll.html

You can load a whole folder of resources.

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avatar image mathias234 · Apr 22, 2014 at 01:30 PM 0
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Thanks. This is what I have been looking for :)

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