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               Question by 
               macepok · Apr 24, 2019 at 06:19 PM · 
                graphicsassetbundlelightmapquality  
              
 
              load scene Assetbundle and the lightmap crash
Hi, I'm built a baked scene assetbundle and put it on the server. Then, the cilent side can download the assetbundle and show the scene. When loaded the scene, the lighting is bad and i discovered the lighting data asset is not load on my scene, but the lightmap is still in here. I don't know whether there is any relationship. Anyone can help me? Thank so mush!
I'm using Unity 2018.3.6f1
The baked scene  The assetbundle loaded 
 
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                