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Conditional compilation for Windows 8?
Is there a conditional compilation constant for Windows 8? I don't see one at http://docs.unity3d.com/Documentation/Manual/PlatformDependentCompilation.html
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Answer by Curyous · Aug 29, 2013 at 01:58 AM
NETFX_CORE
This is defined when building for Windows 8, but not when running in the editor.
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