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rotate character between animation clips
I have a throw animation that the character does a 180 in, I want him to go back to the default idle animation when done, but facing the direction he finished the throw anim in. I have tried rotating his eulerAngle when the clip is no longer playing, that doesn't work because it will have to play at least a frame or two of the idle animation in the wrong direction before it realizes throw is no longer playing. I tried flipping and stopping the animation at the same time, but with the root animation turned on, he jumps back a couple of feet when this happens and I still had him facing the wrong direction for a frame or two.
Can I flip my idle animation before going back to it? I think this would be the best option.
I hate doing this, but I have to bump. I wouldn't think it would be too hard to rotate an animation clip around an axis, but I have no idea how to do it.