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Question by Cool Dave · Sep 01, 2012 at 03:56 PM · renderfadecullingfoglightning

Is there a way to make lightning?

I think I can write the script to control it easily enough, but the question is, how can I make a lightning bolt that doesn't fade when you are far away? I have rather thick fog, so at a kilometer away, a mesh rendered bolt is almost invisible.

I tried lens flare, but it doesn't seem to work well.

Is there a way to disable fog on an object, or some other way to achieve this effect?

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Answer by Eric5h5 · Sep 01, 2012 at 05:38 PM

Use a shader for the lighting which doesn't contain fog, specifically "Fog {Mode Off}".

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