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Question by Shinobi1507 · Oct 29, 2010 at 05:28 AM · objectfadecullinglod

Object Fade at distance

How would I go about fading an object in a LOD sort of manner. meaning its only visible from a certain distance. It doesn't need to "Fade" so to speak. just not be rendered from a certain distance.

Example: I'm walking backwards and as i get further away from certain objects they no longer render. (Like the grass especially)

This is to help compensate for the lack of occlusion culling.

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