Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Zyblade · Feb 01, 2015 at 09:37 PM · waterdynamicwater effects

Trying to achieve this Water effect

I'm searching the unity forums and questions the whole weekend and didn't find any explanations or examples. As reference, click on this webgl water demo link ->

http://madebyevan.com/webgl-water

alt text

I know, someone already asked something similar here -> http://forum.unity3d.com/threads/beautifull-webgl-water.100649/

And the answer was: "without a problem and at a much higher performance."

My question: Unity has water, that is only visible from the top view, it's invisible from the side.

You could say, just add a transparent plane to the sides(green line)...yes, but then, the upper face(red line) of the plane, won't animate with the water like in the demo.

How can I create in unity such a cube of water, animated at the top, reacting when something falls in and sides are closed? Even from below, the watersurface is visible and shiny.

edit: And yes, I already read this: http://answers.unity3d.com/questions/676223/how-to-render-a-block-of-water-.html As I already wrote, a simple plane from the side isn't possible, it will cross the water surface while it moves or leave wholes..

edit2: if I move the ball along the wall, I can see, this water has no side planes, it's seems to be just a script, uses the watermesh as a mask and tints everything below it, bluish. It's only a guess. For the reflection underwater I need the 'FX/water Grabpass' shader, pro only. Why I find those answers not until I asked here. Now only finding out how to tint the area below the mesh, along the animated vertices.

I can't be a light culling mask? The ball can be half underwater and half above..

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Scale voronoi cells along specific axis in a shader graph,,Scale voronoi cells across specific axis in shader graphs 1 Answer

What would be the best way to create a infinite river? 1 Answer

How do I make Stormy water like Temple Run 2 for Mobile? 3 Answers

Water/Beach foam with unity water 0 Answers

How to make a big 3d ocean? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges