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Character controller (3d) don´t move whith a moving platform.
Hello everyone!!
I have a character controller with rigidbody and isKinematic active, attached with a platform. The platform receives movement as rigidbody. The character controller behaves correctly with the rotations. But when moving the platform horizontally character controller becomes static. and apparently slide in opposite of a platform.
Any ideas?
Is the controller movement speed the same as the platform?
Answer by CheetahSpeedLion · Jul 14, 2017 at 02:06 AM
Here's an explanation:
If isKinematic is enabled, Forces, collisions or joints will not affect the rigidbody anymore. The rigidbody will be under full control of animation or script control by changing transform.position.
https://docs.unity3d.com/ScriptReference/Rigidbody-isKinematic.html
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