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ReplayKit HUD-less recording ?
Hi,
Is it possible to exclude GameObjects or UI elements from a ReplayKit recording ? I know some of the ReplayKit plugins from the asset store do that, but it seems the built in (unity) ReplayKit implementation performs better, than (at least some of) the asset store ReplayKit implementations.
Thanks!
I have not tried Replay$$anonymous$$it but it seems it is recording the whole screen. In that case you cannot hide any other elements. You can in example do that with my EZ Replay $$anonymous$$anager asset ( https://www.assetstore.unity3d.com/en/#!/content/690 ) because it records gameobject data itsself and then on replay you can indeed switch off any elements you don't want to show. If you have trouble with it, you can contact me - we can see if we find a solution.
Answer by pixelshader · Jan 19, 2018 at 06:30 PM
I am also interested in a solution for this. How you found one?
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