- Home /
Rotate 3rd person camera around player
How to rotate camera around player freely with joystick/ controller.
-Camera should collide with objects in scene.
-If camera faces player's front part of the body, The player should pull left stick down to keep running forward. And so on.
So when you push right stick to the right, camera moves around player to the right side(orbiting).
When you push it to the left, camera orbits around the player to the left.
When you push stick up, camera zooms in (to specific length).
When you pull stick down towards yourself, camera zooms out (to specific length).
You question reads as either a design discussion or a recipe for someone to write a script for you. Neither is a good fit for Unity Answers. If it is a design discussion, post it on the Unity Forums. If you are trying to figure out specific code, break your problem down into single specific issues. UA answers single, specific questions to help you write your own code.
Ok, thanks. I can make script...it's just that I'm not sure if it's even doable. I never before made 3rd person camera so this is kind of new waters for me.
I'm just gonna post forum thread here (don't be mad):
http://forum.unity3d.com/threads/237796-Rotate-3rd-person-camera-around-player?p=1578499#post1578499
Your answer
Follow this Question
Related Questions
Best ceiling solution for 3rd person camera 1 Answer
advanced problem for me regarding transfering rotation from the gizmo to the object 0 Answers
Player's movements doesn't match orbital camera 1 Answer
Make Camera follow to Object(3rd person Camera) 1 Answer
Rotating a ship with joystick and keeping camera centered. 0 Answers