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health using time (playerprefs)
Hallo unity3d forum.. i really need your help.. I have 5 health in my game, and if you click play my health is close one until you die in my game. And if you play again my health is 4. My question is.. i want to increase or grow my health using time.. Example.. my health will be full if im not play my game 5 minutes? May somebody have video tutorial or example script. I hope you know what i mean, thanks..
So like if you close the app, the health will regenerate when the app is closed?
Or just regenerate health over time?
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