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Question by legoguy217 · May 25, 2012 at 08:33 PM · scenerandom

Randomly select a scene

For example, I want it so when the player collides with an object, it then gets sent to a random scene. Here's a code that I failed to make. Can anybody make a script for that reason?

 var LevettoLoad : String;

function OnCollisionEnter (Collison : Collision) {

 if(Collison.gameObject.tag == "Player")
 {
  Application.LoadLevel (Random.Range(0, Application.levelCount-1000));
 }   

}

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avatar image Bunny83 · May 25, 2012 at 08:39 PM 1
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First, don't ask others to do the work for you.

Second, why the heck do you subtract 1000 from the level count? If you remove the -1000 it should work...

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Answer by Bunny83 · May 25, 2012 at 08:37 PM

Search functions are really not that bad...

http://answers.unity3d.com/questions/57624/random-load-level.html

http://stackoverflow.com/questions/4950078/how-do-i-load-random-levels-in-unity-3d

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