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Question by SpiralConDave · Oct 25, 2017 at 12:25 AM · networkingbuild-errorwindows store app

What am I missing? Intellisense says 'ok' Editor runs ok. Build fails!?!?!

error CS0246: The type or namespace name 'NetworkPlayer' could not be found (are you missing a using directive or an assembly reference?)

No, I don't think I am. I copied from the Scripting manual. I get nice (not red) Intellisense render in Mono, so it thinks everything is ok. No errors running in Editor. But when I build, I get the above error.

Here's my code: https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnPlayerDisconnected.html

except my function body is nearly empty except for the Debug.Log

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Answer by TanselAltinel · Oct 28, 2017 at 03:26 PM

IntelliSense showing no errors sometimes means nothing as Unity itself will be compiling the code.

Are you sure you have using UnityEngine; in the import section and your script is actually extending from MonoBehaviour type?

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