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Question by
deeds0l · Apr 21, 2014 at 12:12 PM ·
move an objectcharacter controlling
Moving an object using charactercontroller.move
I have a movement variable which I used to increment my position.z so that I could move my character controller but when I use CharacterController().Move(movement) it also moves my position.y
void Start()
{
movement = new Vector3(0,0,0.01f);
}
void Update()
{
gameObject.GetComponentInChildren().Move(movement);
}
Comment
Which direction is the object moving on the y-axis? Positive or negative? Character Controller is technically speaking a rigidbody and is thus affected by gravity.
@Ed unity - no, a CharacterController is not a Rigidbody, and you only get gravity with a CC if you implement it.