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Question by thorskull · Jan 14, 2014 at 03:50 AM · modelmove an objectcharacter controllingexternal controller

Controlling real world object from a Unity model

So I was wondering the other day: would it be possible to control a real world object by manipulating a corresponding object in Unity? For instance, you have a real remote controlled car, and in Unity you have a model of said car with also a model of say a remote control. Then when in Unity the buttons on the control are pressed, the model car moves and controls the real world car to move as well.

It was just an idea I had, I just don't know if it's even feasible for this to happen through Unity. I figured Unity is pretty powerful that it might be able to, but I just don't know.

Any thoughts?

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avatar image robertbu · Jan 14, 2014 at 04:05 AM 0
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http://answers.unity3d.com/questions/189958/can-unity-send-an-output-to-an-external-device.html

avatar image thornekey · Jan 14, 2014 at 05:28 AM 0
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anything is possible within unity.. just depends how much effort youre willing to put in

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