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SET UNITY DIFFUSE TEXTURE ON BLENDER FBX HELP!!
well i made a model, i even try to just make a simple cube with blender....i exported it in unity as a FBX....so now i want to apply a texture on my cube...a texture that was already in unity...a diffuse one....but when i set it on the blender fbx cube it is a kind of strange look like the texture is scaled!!! i watch tutorials....and all stuff but no one can solve my problem!!! HELP!
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Answer by cgcookie · Dec 25, 2012 at 05:02 AM
blender has no UV's by default, you will need to UV unwrap your object to apply any textures. As a side note, unity can load blend files directly without the need to export to fbx.