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Question by jake13 · Jul 29, 2014 at 05:03 PM · timerdeltatimeclock

Why will this timer not count down?

hello I cant figure why it wont count down it keeps debugging it saying timer at 70 i call this script from a different script and tell it to run the function reset and set howMany to a certain int same with timeAmount.

pragma strict

 var howMany : int;
 var theMain : GameObject;
 var timeAmount : int;
 var myTimer :int = 0;
   
 function Update () {
 
 if(myTimer >= 0){
         myTimer -= Time.deltaTime;
         Debug.Log("timer "+ myTimer);
 
     
             
         }
     
             
                 
             if(myTimer < 0){
             
             Debug.Log("timer finish");
             //    Result ();
             if (howMany > 0)
             theMain.GetComponent(furnace).Result();
             howMany -= 1;
             
             Reset ();
             
     
 }    
     
 
 }
 function Reset () {
 Debug.Log("Reset");
 myTimer = timeAmount;
 }


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Answer by Yofurioso · Jul 29, 2014 at 05:10 PM

The problem I think lies in line 9, you are substracting Time.deltaTime (which is a very very small float number) to an integer. Since myTimer is declared as int the value you are substracting gets rounded down before the operation, something like: 70 - 0.0005 turns into 70 - 0; To fix this simply change line 3 to "var myTimer : float = 0.0"

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avatar image jake13 · Jul 30, 2014 at 01:14 PM 0
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thanks for the answer I still seem to be having this same issue.

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